“I know more about him and his story than I can ever tell”-G-Man’s voice about working on a character

One of the pillars of the series Half-Life – voice Mike Shapiro (Mike Shapiro), who voiced several characters, including Barney Kalhun and G-Man. He worked on the first part and recently took part in the development Half-Life: Alyx. PC Gamer interviewed him, and we wrote out the most interesting.

Shapiro About the work process:

When you record a sunbathing voice, you have to strictly adhere to the script as it is written. Then they ask you if the character can pronounce a replica somehow differently, or maybe we want to try something else. Sometimes they like what we recorded, but then I ask if another double can be made.

About how the specific style Nonukcasinosites.co.uk/review/casinoways-casino/ of speech G-Man appeared:

They gave me some information about the background of Barney and G-Man. Even less about aliens. It seems they just showed me a photo and asked: “What do you think, as nihilant says?" Then at some point I thought that G-Man could sound something like this-with pauses and intermittently. And this is how it ended.

According to Shapiro, G-man’s speech goes well with its manipulative role. The actor also admits that he knows much more about the character than he can tell:

I know about him and his history is much more than I can ever tell. If you played games Half-Life, then you will understand what I mean when I say: I know what happened before, and what else to come. G-Man is not subject to time. On Twitter, my location is indicated as “inside the time”. This is where, I think, he originates. He does not control the clock on someone’s wrist.

In an interview Shapiro I paid a little attention and Barney:

I am very tenderly about Barney. He cannot be killed. He always returns in one form or another. And he never takes you a beer that continues to promise. Barney is always close to that he succeeds, but he does not cope a little. However, he will always cover your back, and you have no doubt for this for a second.

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